MAHAPATRA, Bishnu Paramguru; PANDA, Rabinarayan; DAS, Roni; M, Rajeswari; DASH, Sachikanta. Assessing the Role of Game-Based Learning in Improving Academic Achievement and Student Motivation. International Journal of Artificial Intelligence and Machine Learning, [S. l.], v. 6, n. 1s, p. 276–291, 2026. Disponível em: https://www.svedbergopen.com/index.php/ijaiml/article/view/118. Acesso em: 10 jun. 2026.